#include "../EvenTask.h"

class EventTaskA : public EvenTask
{
  public:
  EventTaskA(void *paramStruct) : m_ParamsData(paramStruct){}
  virtual ~EventTaskA(){ delete m_ParamsData;}

  public:
  virtual bool proc();


  private:
  void *m_ParamsData;

};

class EventTaskA : public EventBase
{
  public:
  EventTaskA(void *paramStruct) : m_ParamsData(paramStruct){}
  virtual ~EventTaskA(){ delete m_ParamsData;}

  public:
  virtual bool proc();


  private:
  void *m_ParamsData;

};